Five-day tracks
5 Days of Multi-Agent System Design
- 01
Part 1 · Comparison · 2 min read
Most teams reaching for multiple agents do not need them
Separation of work has to buy quality, control or throughput. Usually it buys a harder debugging problem.
On the map: Agent - 02
Part 2 · Explainer · 2 min read
Write role contracts, not agent personalities
"You are a meticulous senior researcher" is a costume. Inputs, outputs, permissions and done criteria are a contract.
On the map: Memory - 03
Part 3 · Explainer · 2 min read
Every multi-agent pattern is an answer to one question: who controls the run
Supervisor, orchestrator-worker, planner-executor, pipeline and judge differ mainly in where control lives and when it returns.
On the map: Agent - 04
Part 4 · Explainer · 2 min read
An agent that stops when it feels finished has no stop condition
Permissions belong to roles, budgets belong to runs, and termination has to be something a machine can check.
On the map: Agent - 05
Part 5 · Explainer · 2 min read
A wrong answer tells you nothing about which agent was wrong
Multi-agent systems need trace timelines, trajectory evals and designed recovery, because the final output hides everything that produced it.
On the map: Observability